![]() ![]() Pressing the attack button will then perform a dashing slash, inflicting heavy damage. If you press left as your opponent strikes, Musashi will perform a quick dodge, positioning himself for an open shot at his adversary. Musashi responds differently to your commands depending on what's taking place onscreen, as well as depending on which buttons you've pressed previously. Certain character models are reused between stages, but new and progressively challenging artificial intelligence scripts keep things fresh. ![]() Many of these have special attacks and animations, just like Musashi, and confrontations can be quite exciting. Musashi is broken up into levels, each of which is populated by a handful of fearsome monsters from the new console game. Square Enix has done a great job of keeping Musashi's look consistent between its PS2 and mobile iterations. While it's in sore need of more-varied attacks, the context-sensitive control and distinctive style make for a pretty good game. On the latter platform, the game has been appropriately simplified and structured almost like a fighting game. ![]() After seven years of stagnancy, the Musashi franchise has been reborn on the PlayStation 2 and mobile. Combining the quick swordplay of a beat-'em-up with the skill building and style of a role-playing game, Brave Fencer appealed to a variety of players. In 1998, Brave Fencer Musashi became a sleeper with PlayStation customers. ![]()
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